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Post by Admiral Striker General on Oct 13, 2010 16:13:48 GMT -5
D: Agree with Jay! Maybe we could find different ruins that don't LOOK like Stonehenge, since it's only the most popular of various ruins like that. But the idea of just random rocks placed mysteriously for who knows why is waaay more epic than a tomb or the like, as it's obvious why a tomb was built at least even if we dunno who for or whatever. =0 *nodnod* ---- Hm.. I will say... $600, I guess. :3 Upda--... Wait I can't edit you. 'x3; I tried! *SHOT* Guess you'll have to. Also gonna clarify desc a bit myself, then, editing if you already added and going ahead and putting up the area if you haven't. ^^ You'll haz to do the Pokemon list. --- South-West BorderPlacid PlainsAn expanse of tropical savannah forming the natural border between the West and South. For just under half the year, these sparsely-treed plains are fairly dry, its various watering holes coming close to drying up annually, and even being left dry for up to several weeks near the end. Every spring, however, the area is flooded by seasonal storms, supporting an array of lush semi-tropical shrubs and grasses. These begin to wither some as the year goes on, but are surprisingly hardy, lasting more of the year than not off mostly just the floods and occasional rain for just a few months after. It has long been a source of conflict as to which Region this belongs to.
Pokemon (Spring/Summer): Lots of water and grass, a few marshy things, and a few remaining off the other list. Pokemon (Fall/Winter): Somewhat similar to SavSavan's, with a few altered rarities and changes. (Example, removing snakes and a few rodents/plaindwellers, adding monkeys and some more/different birds, etc.) Also keep a few of the water/grass from other list. **Note: If accepted, I'll move the Savage Savannah out as a borderland too and edit its desc to reflect its new spot as south- east. Also, do you want borderlands to use pics? If so, do you want to find mega-zoomed-out generalized pics to reflect the basic gist of each Region, too? :3
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Southie
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Post by Southie on Oct 13, 2010 17:02:34 GMT -5
Northern Reaches;Forest Of IllusionsA large expanse of forest, breaking off from the Wayward Forest, somewhat bordering the Glacial Village to the far north. This forest is unnaturally cold, snowstorms are a constant year round occurrence, always leaving the forest covered in thick layers of ice. Many large and deep pools of water can be found throughout the forest, usually with wide holes in them, though water pokemon are seen rarely. It is said travelers who brave this forest, whether due to cold or unnatural phenomenon, have severe hallucinations of things past, or their worst fears.
Pokemon (Spring/Summer): A few Psychic types would tend to migrate here from time to time, Ice pokemon still being the predominant type in the forest. Small groups of Shikijika and Mebukijka may be found here, along with a few heavier set Normal types, temperature being a bit warmer in the earlier months. Pokemon (Fall/Winter): Ice pokemon become even more predominant, small patches of Psychic pokemon may still remain, the normal types migrating off to warmer climates. Large amounts of Ghost pokemon start to appear in the forest around these times of year.
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Post by Ethereal on Oct 13, 2010 17:21:13 GMT -5
South: The forest of illusions is accepted. You receive 200 pokedollars and a cubone. Western Waters;Glass IslandThe beauty of this island lies in it's almost alchemical creation. A home to a variety of fire and electric pokemon, Glass Island was scorched into existance over a number of years and remains one of the regions most beautiful locations as well as a fantastic training location. The sand on the island has been forged into numerous sheets of glass and where it has been disturbed the glass has broken up into shards.
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Maid Melody
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Post by Maid Melody on Oct 13, 2010 17:42:14 GMT -5
Orion City (Western Waters) This small peaceful city has managed to survive through the war seemingly unscathed although poverty is evident throughout the city. Worn down ancient buildings are seen in Orion as though the small town has been untouched by the hands of time. There is a boardwalk that overlooks the ocean to the west and in the east many small souvenir and convenience shops are seen as well as a small hotel that has somehow managed to survive. On the outskirts of town is a worn rocky bridge that stretches across the ocean to a small rocky island where an abandoned lighthouse resides. Aside from a few buildings that offer shelter from the waves and wind, there is little else except for pokemon on the island. Occasionally a small spark can be seen from the lighthouse but very few have the courage to investigate this anomaly. Pokemon: Water, normal types, flying, some electric, few ghost, misc.
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Post by Ethereal on Oct 13, 2010 17:51:35 GMT -5
I don't think we need two separate places for that. Maybe just have the lighthouse be in Orion City?
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Maid Melody
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Post by Maid Melody on Oct 13, 2010 17:52:34 GMT -5
Okeeday *tweeks Orion City*
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Post by Admiral Striker General on Oct 13, 2010 18:10:01 GMT -5
Resubmitting Placid Plains for either East or West since we decided no borderlands after all, then. :3
---
.... *reads desc* ........ x''D I will accept the Glass Island for $700 and a.. *rolls*... AN* Infernape on the condition that I can add the line at the end: "Don't go barefoot!" *SHOTHARD* x'''3 *giggles maniacally*
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Post by Ethereal on Oct 13, 2010 18:34:32 GMT -5
Elayne: Orion City is accepted. You receive: 340 pokedollars and a slowbro
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Maid Melody
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Post by Maid Melody on Oct 13, 2010 18:42:47 GMT -5
^_^ yays >> << now who to give slowbro too...
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Southie
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Post by Southie on Oct 13, 2010 20:09:13 GMT -5
Western Waters; The Dewgong's Castle (I change my mind, I LOVE THIS NAME. xD)Underneath the westerns water's lake lies a large dome of ice, almost invisible to the naked eye. Legend says it was created by a pair of Dewgong, thrown into the lake by their owner as pups, lore is that they created the giant dome of ice. This large dome is frigid, home of ice type pokemon, a castle for them of sorts. The dome has the layout of a make-shift castle, possibly helped and carved by the few humans who had ventured down there, daring to try and make a home of sorts.
Pokemon (Spring/Summer): A time when one of the lower levels flood, you can find many water types, still and abundance of ice types.. Some normal types may wonder down into the dome occasionally, but it will be a rare occurrence. Pokemon (Fall/Winter): In the withering months, anything besides ice types is extremely extremely rare. The dome's flooded areas freeze back up once more, water pokemon returning back into the surrounding waters for the two seasons.
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Candra Labonita
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Post by Candra Labonita on Oct 13, 2010 20:19:19 GMT -5
The Icy CanyonFormed by a lake that ran during the time when the Northern Reaches were not, well, frozen, the Icy Canyon is a sight to be held. The raging river, dried up and gone now, formed the walls into a perfect half circle slope, the sides as smooth as a baby's skin. One can stand over the river bed, and look down at the wild life below. Ice Pokemon climb and slide down the slippery slopes, creating an amazing sight. Pokemon: Ice and Water, some flying, a few rock and ground.
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Jay
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Post by Jay on Oct 14, 2010 9:52:09 GMT -5
East
Scarred Forest A forest that was nearly burnt to the ground during the infiltration of the rebels in the east. This forest sits close to Forest castle and was taken into flames when the castle was set on fire. Its inhabitants have slowly changed over the course of a year to include some different species than before. Pokemon: grass, flying, ground, rock, rare: fire Rock Arch Forest A large line of arches runs the length of this forest dividing it off from a lot of the surrounding area. There is mystery surrounding the arches and how they came to be in the forest, yet none have found out who made them or what their significance is. Pokemon: grass, rock, ground, flying, some psychic
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Post by Ethereal on Oct 14, 2010 14:02:15 GMT -5
Hm I feel like we keep circling around the same things that have been done before. I'm looking for things that are out of the ordinary, like way way out of the ordinary so don't be afraid to think outside the box Jay: I like the idea but could you maybe develop it more? Also why does there have to be psychic pokemon everywhere? Dx
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Jay
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Post by Jay on Oct 14, 2010 15:11:46 GMT -5
Nani.... I haven't put psychic pokemon in any of the places I've created... I just said Psychic because of the rune idea which made me think that they could have some pivotal pull there or something. The main pokemon would be grass, rock, ground ect.
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Puppet
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Post by Puppet on Oct 14, 2010 15:27:59 GMT -5
East: Aerial TowerBuilt in the style of gothic architecture, a lone tower resides on the far mountains of the East. It was built as a haven for Flying-type enthusiasts where they could view bird pokemon above the clouds. Today, the inside staircase has long since crumbled, and the only way to reach the top is by flight. Pokemon: Flying Junim ChurchMade of white stone and a bell tower, this is a holy place for all those wishing to actively practice their faiths. Placed in the middle of a wheat field, the surrounding area is ideal for finding a variety of pokemon as well. It is rumored that the nearby cemetary is haunted on nights of the full moon. Pokemon: Grass, Normal, Flying, Ghost
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Post by Ryder on Oct 14, 2010 16:32:45 GMT -5
(Change anything you want)
Doll Island (West)
Off the coast of beach sits a rather small island. Filled with trees, and healthy growing plants it looks like a normal island but its not. As you get closer you'll see that tied to the trees are dolls not nice pretty dolls, but down right creepy ones. Some of them are hundreds of years old, and some are only a few days old. They everywhere on the island, there even inside the small house you'll find here. Its worn down, but there are just as many dolls inside this house, as there is outside.
Pokemon: dark/flying/physic
Chernobyl (South) Hidden in the desert is an old abandon city called Chernobyl. Its an old power plant that 70 years ago had a chemical spill and spread a toxic to the plant and town. Some people made it out alive, some never left. Now it still stands, its toxic still in the air, but its gotten better. Slowly over the years pokemon had adopted to the toxic, and are now slowly coming back. But for people there not so lucky, a person can only be in here for about an hour before they have to leave.
Pokemon: poison/electric/a few ghost types
Blue Hole (East) Tucked far back in the forest, is a large pond. Just looking at it you would think it was normal. but its not. This is a blue hole, it goes down deeper then any pond ever would. If you go down far enough you will see large under water caverns that are like a maze. If you following them all the way through, they were connect to another blue hole either somewhere else in the forest, or in the middle of the ocean.
Pokemon: water
Amusement Park (South) This amusement park stands on the edge of the city Chernobyl. Like the rest of the city it was hit with the toxics. Sometimes from far away the fairs wheel looks like it is still turning, and this sometimes draws people in. Along with the fairs wheel there are old bumper cars, and many other rides that had been abandon.
Pokemon: Dragon/Poison
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Candra Labonita
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Post by Candra Labonita on Oct 14, 2010 17:41:44 GMT -5
WESTCloud Ten [name subject to change if I think of anything better] A strange formation of clouds that stays huddled together over a certain spot in the west. To reach these majestic and oddly fluffy clouds, one will need a Pokemon large enough to carry a passenger. And trust me, the effort is well worth it. Pokemon: Flying, Dragon, any Pokemon that can float
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Post by Ethereal on Oct 14, 2010 19:23:37 GMT -5
Puppet: Aerial Tower is accepted. You receive 500 pokedollars and a pidgeot.
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Post by jexious on Oct 14, 2010 19:30:49 GMT -5
Puer Desertum isn't really into the whole spiritual thing, even though he favors ghosts... but... he did find two interesting buildings in the western and eastern Region. WestWatermill MonasterySeldom actually live within the walls of the monastery. The Mill supports life within the walls, and the cliffs support protection from the more cold temperatures. Generalized PokemonMostly Ice and Water type, although on rare occasions, rock types appear on the walls of the cliff. EastMonastery of LifeA distant monastery on the outskirts of the eastern region. The monastery, attracts both people and pokemon, for the nearby river and the rich soil. The monks here give faith to life itself, and the beauty born with it. Generalized PokemonFlying type pokemon. Tailow, Pidgey,Hoothoot and their evolved forms. Farfetch'd, Grass and bug pokemon, such as Wurmple, Caterpie, Weedle, Ledyba, Yanma, Budew, Oddish, Hoppip, Sunkern, Cherubi, etc. etc. Also, some small water pokemon can be seen by the river.
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Post by Ethereal on Oct 14, 2010 19:36:35 GMT -5
Jex: Watermill monastery is accepted but may I add some things to it? Right now the description seems a bit plain.
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